The digital conference proceedings of the Think Design Play: DiGRA 2011 Conference, held recently in Hilversum here in The Netherlands, are now online. We were fortunate that many papers of our team, our affiliated researchers and (former) students were accepted. Here's an overview:
Lammes, Sybille - "The map as
playground: Locationbased games as cartographical practices" (INFO/Full Text)
Glas, René - "Breaking
Reality: Exploring Pervasive Cheating in Foursquare" (INFO/Full Text)
Rao, Valentina - "How to Say
Things with Actions I: a Theory of Discourse for Video Games for Change" (INFO/Full Text)
van Meurs, Richard - "And Then
You Wait: The Issue of Dead Time in Social Network Games" (INFO/Full Text)
van Zwieten, Martijn - "Danger
Close: Contesting Ideologies and Contemporary Military Conflict in First Person
Shooters" (INFO/Full Text)
Nieborg, David - "The winner
takes all: Standardization and console games" (INFO/Full Text)
van Roessel, Lies, with Jeroen van Mastrigt - "Collaboration
and Team Composition in Applied Game Creation Processes" (INFO/Full Text)
Jacobs, Melinda, with Tanja Sihvonen - "In
Perpetual Beta? On the Participatory Design of Facebook Games" (INFO/Full Text)